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Τετάρτη 8 Μαρτίου 2017

Game - Based  Learning is the most effective teaching tool!

It involves the use of computer and digital games specifically aimed to produce learning outcomes. It is designed to balance subject matter and gameplay, and later assesses the ability of the learner to retain and apply the acquired knowledge to real-world scenarios. An effective game-based learning environment helps learners work toward a goal while choosing actions, and experience the consequences of those actions. While students/players make mistakes, the risk-free setting of a game environment allows failures to become challenges, which then incites them to devise and revise their actions until they arrive at the correct way of doing things.This makes the activity more engaging until the learning objective is fulfilled. A digital game-based learning have charateristics like  Competition, Engagement, Immediate Rewards,  Immediate Reinforcement And Feedback that makes it an effect educational tool.

An example that it will be very popular, an engaging and effective game-based learning is the Code & Play Adventure powered by Code Combat and Lenovo. It is free on www.LenovoGameState.com and can be played by young people ages 13+ and for every one who likes games and at the same time learning to code while playing through three immersive worlds.

Code & Play was designed to support a STEM-based education. 
It teaches them how to code while playing a game. Once logged on in to the Code & Play Adventure at LenovoGameState.com they become immersed in the fun of the game but they’re actually spending almost all of their time coding in Python, JavaScript, Lua, and CoffeeScript learning real-world programming skills. Players start out learning programming basics like writing syntax, calling methods and storing data in variables before moving on to exploring if-statements, x-y coordinates, Boolean operators and other coding concepts.

This video might inspire you to be a computer programmer like Betty Holberton, one of 1st computer programmers in the world.



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